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Alexander Blintsov

Work in game development for since 2014. By that time have worked with several studios and teams, done some freelance, and made a huge russian Unreal Engine community.
Currently, manage a game development studio.

Spending free time making my own projects, playing games and karting.

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Resume

Experience

2021 - Present

Lead developer
Co-founder

Georgia

Design and development of mobile and PC projects.

Development of universal modules and plugins, as well as gameplay and network components.

Debugging and preparing builds for release. Participation in prototyping and game design of projects.

Working with other project participants, from publishers to remote employees.

2020 - 2021

Lead developer

Moscow

Designing and developing project architecture and game mechanics. Team management and technical support.

 

Organizing work with source control, documentation, setting up CI

2018 - 2020

Lead developer

Moscow

Designing and developing project architecture and game mechanics. SDK integration (Android, iOS), code and graphics profiling and optimization. Working with materials.

Leading a small developing team, setting up tasks and planning.

2016 - 2018

Developer

NeuronHaze

Designing and developing AI systems. Developing secondary gameplay mechanics. UI layout and integration (UMG, HUD).

Moscow

2016 - 2018

Technical artist
Developer

Developing and testing game levels. Importing and optimizing game assets. Developing game features.

Inquake Software

Moscow

Professional skillset

Software development (C++, Python, JS/TS)

Go-to-Market Planning

Teamwork & Collaboration

Digital Analytics

Languages

Russian (native)

English

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